A friend who plays more tabletop games than I do tells me that — in terms of the mechanics — as tabletop games go, it’s middling. It’s kind of fiddly; you have to roll a lot of dice to find out if anything happens and the rules can be confusing. Others, such as the Star Wars X-Wing tabletop game, are much more streamlined.
But the point of the Warhammer games is that they’re not just games. The point is that they’re a hobby. The miniatures come unpainted and unassembled; you have to paint them yourself, and some people do it with astonishing skill. If you want to play, certainly at any Games Workshop store but at most organised events too, you need to have painted them – it’s fine to paint them badly, but grey plastic is frowned upon. The game is only one part of a whole lifestyle; there’s a huge amount of fiction, there are video games of varying quality, beautifully made fan-art, painting competitions, and massive festivals, although the latter, obviously, are getting cancelled.
And the universe is a mad grand-guignol festival of bloody excess, all towers of skulls and shrieking daemons and psychic superheroes; vast spaceships fighting Patrick O’Brian-style broadside-battles in space or gigantic war-robots with gatling guns the size of skyscrapers. But it’s also a rich and detailed backdrop, perfect for telling stories against. Your little characters in their little battle fit into it neatly: you can have your religious-fanatic Sisters of Battle holding an Imperial shrine against the plague-spreading heretics of the Death Guard, or your slavering xenomorph-like tyranid aliens overrunning a last stand of terrified Imperial Guard, bayonets fixed to their cheap, inadequate rifles, their commissar threatening to execute any man who runs.
Games Workshop has had its ups and downs over the last 40 years. It expanded hugely in its first two decades, but the internet, rival games like Magic: The Gathering, and its own bad behaviour – secrecy, overzealous defence of its copyrights, refusal to listen to its fans – led to a collapse in profits in the first years of the 21st century. But the company has changed. It ended Fantasy Battle and released a follow-up, Age of Sigmar, which had some teething troubles but is now much loved; its eighth edition of 40K streamlined the game significantly; and it opened a community website specifically to let fans share ideas and grievances.
Its stores are one of the few remaining high-street successes, because they don’t really exist to sell miniatures but to provide hubs for local gaming communities. If you’d bought a grand’s worth of shares in the company in 2014, they’d have been worth £14,000 in February. (The coronavirus, inevitably, has hit it, but no worse than the rest of the stock market.)
I don’t play much; only half a dozen times or so since I started again, and one of those was against my sister, who took pity on me. It’s the painting that I enjoy. I think it fills a similar space, psychologically, to knitting, or jogging, or gardening: it requires the absolute attention of one part of your mind, while letting the rest of it wander. I listen to audiobooks and podcasts, and focus. Hours can go by. It soothes the soul; problems that seem insurmountable when you start appear, by the time you switch off the anglepoise and put away the brushes, not solved, but somehow solvable. Best of all, I’ve got pretty good.
It’s not perfect, as a hobby. It’s bloody expensive, for a start (£90!?); and as it’s got bigger, it’s become harder for Games Workshop to maintain the sly, satirical nature; it’s a gigantic business now, and playing it straight sells more. But traces of the old black comedy remain, especially in the gurgling, foetid troops of the plague-god Nurgle, and the cheerfully malevolent orks with their junkyard tanks and comically oversize guns. Besides, spending £50 on some minis that take you 20 hours to paint is probably good value for money, and they’re of incredible quality, all made in Nottingham where the business has its base; it’s a huge, global British success story.
And the best thing of all is its community. It’s so wholesome – hilariously so, given the spectacularly un-wholesome subject matter. The tendency of online communities (from Star Wars to Young Adult fiction to, weirdly, knitting) to turn toxic has been well-documented; gatekeeping and purity spirals. But, at least in the Reddit forums I spend time on, the Warhammer community is gentle and kind. There’s something deeply heartwarming about someone writing in the comments underneath a picture of Abbadon the Despoiler, Chaos Lord of the Black Legion, saying “I love how you’ve got the skulls looking so clean and realistic! Care to share your recipe?” When newbies tentatively show off their first models — blotchy thick paint, mould-lines still visible — experienced painters share helpful tips (“two thin coats!”) and make supportive noises. It’s a male-dominated hobby, predictably, but very welcoming to the many women who do play and paint.
I don’t know what it is about it that keeps it so friendly. One possibility is the absolute ban on any political discussion: I once shared what seemed to me an interesting post about why the universe was more engaging than the Star Wars one, and was quickly but kindly told to take it down because it included some very minor hypotheses about the political implications. The complete absence of any discussion of Trump, Brexit, or any other hot-button issue might be why everything seems so civil. Or perhaps it’s just that everyone gets their aggression out by shooting lascannons at the enemy’s Keeper of Secrets so they don’t need to scream at each other online, I don’t know.
Whatever the reason, though, I am glad to have it in my life. Community and social contact is going to be at a premium for the next few months; having a bunch of like-minded nerds online telling each other that they’re doing nice work seems like a good start, even if we’re not supposed to meet up to play it. Besides, self-isolation comes easily when you’ve got miniatures to paint. Perhaps my shameful pile of grey plastic will finally start to shrink.
Join the discussion
Join like minded readers that support our journalism by becoming a paid subscriber
To join the discussion in the comments, become a paid subscriber.
Join like minded readers that support our journalism, read unlimited articles and enjoy other subscriber-only benefits.
SubscribeWarhammer 40K is wonderful stupid fun. The Dan Abnett books are genuinely good too!
I just love the way you have flying daemon-infested space cathedrals shooting at each other, but the nicer planets behind enemy lines have small parishes and country “churches” for the populace. 40K is very English sometimes.
Thank heavens. Now I can come clean about my equally nerdy modelling of railways of East Anglia in the 1950s. When the restrictions were recommended for older people, and the local model club closed for the duration, my wife laid in gardening equipment and plants while I laid in stocks of timber, modelling equiment and a few kits.
For both of us, it’s escapism of a kind, laced with a degree of control over what happens and removal from everyday cares. That’s what hobbies are for. There are some people who think mine an odd interest, but I’m 71 and I JUST DON’T CARE! Or, as my wife put it: “Such people need to get a life, rather than putting down other people’s”.
And if we run out of stuff, there’s always online shopping. You can even get plants this way. And there’s a new Great Eastern Railway box van coming out soon.
Sorry, don’t get me started…..
My mother had a Z-gauge treacle mine. Had to break it up when we moved, but I hope she remakes it.
You are not alone. Those of us who engage in such hobbies rather imagine that they perceived as the shameful secret of a misfit or misanthrope. I gave up an interest in making model biplanes nearly 35 years ago, only to take it up five years ago, as a antidote to the demands of running my own business. Those blissful hours on a Sunday afternoon are pure escape. Thank you for sharing your love of painting “Little soldiers”